Sunday, June 22, 2008

Hannah Montana and Miley Cyrus Best of Both Worlds Concert

I've just watched Hannah Montana concert (in tv..), featuring The Jonas Brothers. The concert was held in Washington on Feb. 4th. It was a blast!


Miley Cyrus is very pretty in her clothes (of course..), and she sang all of her songs 'wonderfully'...especially "I Miss You" the one that made me swoon to it..

She wrote this song for her grandpa, who died a few years ago. While she sings this song, we can see pictures of her grandpa on the screen with her and family. For those who wants to play this song, you can get the guitar tabs from Ultimate Guitar..
Want to know more about the concert and songs (or even videos?)... Just click Hannah Montana


As for The Jonas Brothers, they only performed 2 songs, "When You Look Me In The Eyes" (which is my FAVOURITE song from them), and "3000". Both of the songs are truly NICE and AMAZING...! I love all 3 of them, because they are very energetic and wild while performing...you can see it from the way the crowd screamed and danced during the performance! Check out The Jonas Brothers...

Thursday, March 13, 2008

Final Fantasy XIII

Okay, so most of you guys know about the new Final Fantasy series (Final Fantasy XIII)... Here's SOME information about it :


Final Fantasy XIII (ファイナルファンタジーXIII Fainaru Fantajī Sātīn) is an upcoming console role-playing game developed and published by Square Enix exclusively for the Sony PlayStation 3 as a part of the Final Fantasy video game series. First appearing at 2006, the game features a futuristic, high-tech world, and a storyline focusing on "those who resist the world".

Final Fantasy XIII is the flagship game in the Fabula Nova Crystallis Final Fantasy XIII collection. The game takes place in the same universe as the other games, although they are not directly related to each other. Final Fantasy X-2 and Final Fantasy XII: Revenant Wings director Motomu Toriyama returns as the director of the game.


The concept for Final Fantasy XIII's battle system is a sysytem system stemmed from a desire to create battles of the type found in Final Fantasy XII, while adding multiple player characters to the battle. Like Final Fantasy XII, the battles will be in real time, without any random battles.

Active Time Battle makes a return in Final Fantasy XIII but works differently from how it did in previous games that used it. In keeping with command-based battles, players input commands by selection through a reel on the bottom-left hand side of the screen. Each command has an ATB (Active Time Battle) cost, which reduces the total ATB bar. Selected commands are placed on a row of upcoming moves, above the bar. As characters fight, each command is used in turn, with the current command in use turning yellow. Commands can be chained together for certain effects. The environment also plays a role in battle; for instance, Lightning (the main character) has been seen sending a soldier into a light, electrocuting him and multiplying the damage.

So...sounds interesting? Well, go on and buy yourself a new PS3! ^^

It's Been A Long Time Now..

Hello all....
Just came back from a very long rest...(a year maybe...)
Now, I'm moving on :)

Saturday, May 19, 2007

SQUARE ENIX UNVEILS THE LAST REMNANT

Square Enix, Co., Ltd. (Tokyo, Japan, Square Enix), a leading developer and publisher of interactive entertainment software and services, announced today its first next generation multiplatform title, THE LAST REMNANT™. Revealed at a press conference held in Tokyo before the company’s event “Square Enix Party 2007,” held on May 12 and 13 at Makuhari Messe, the new game is planned for release on PLAYSTATION®3 computer entertainment system and Xbox 360™ video game and entertainment system from Microsoft. THE LAST REMNANT is positioned to take on the world, with a simultaneous release in Japan and North America and a European release planned.

THE LAST REMNANT is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games’ flexible middleware solution, Unreal® Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game’s battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today’s press conference also featured a demonstration of the game, showing off the dynamic world and sprawling landscapes of THE LAST REMNANT.

from Square Enix.com

Wednesday, May 02, 2007

Just Some Random Pictures from FFs...


Final Fantasy XII


Final Fantasy VII (Advent Children)



Final Fantasy XIII

Saturday, April 21, 2007

SQUARE ENIX PARTY 2007 ANNOUNCED FOR MAY 12-13, 2007


Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced the return of SQUARE ENIX PARTY. SQUARE ENIX PARTY 2007 is a two-day event held on May 12-13, 2007 at the Makuhari Messe Convention Center in Chiba prefecture, Japan. Attendance to the event, which is open to the public, will be free for all attendees. The event held July 2005 drew a crowd of nearly 47,000 visitors.


At SQUARE ENIX PARTY 2007, attendees will be among the first
to experience the newest games from Square Enix and discover
exciting announcements from the company. They will also have
the chance to experience other Square Enix products including
mobile content, manga, merchandise, music and more.



from SquareEnix.com

Sunday, April 01, 2007

FUNIMATION'S FULLMETAL ALCHEMIST WINS FIVE AWARDS AT THE INAUGURAL AMERICAN ANIME AWARDS

FUNimation Entertainment, a wholly owned subsidiary of Navarre Corporation and the market share leader for home video sales of Japanese animation in the United States, and Square Enix Co., Ltd., developer, publisher and distributor of entertainment with headquarters in Tokyo, Japan, announced today that their FULLMETAL ALCHEMIST® series took home five awards from the inaugural American Anime Awards at the New York Comic Con. The FULLMETAL ALCHEMIST series won Best Long Series, Best Cast, Best DVD Package Design, Best Actor (Vic Mignogna) and Best Anime Theme Song ("Rewrite," by Asian Kung-Fu Generation).

"These awards are a great testament to the popularity of FULLMETAL ALCHEMIST in the United States," says Gen Fukunaga, president and CEO of FUNimation Entertainment. "FULLMETAL ALCHEMIST had a great year in the United States, and we would like to thank our U.S. fans and our Japanese business partners for making this series such a great success."

FULLMETAL ALCHEMIST is a series that was created in Japan by Square Enix, Bones and Aniplex. FUNimation Entertainment is the master licensor for the series in the United States.

"FULLMETAL ALCHEMIST is one of our most popular franchises in Japan," says Koji Taguchi, Corporate Executive of Square Enix Co., Ltd. and FULLMETAL ALCHEMIST Executive Producer for Square Enix Co., Ltd. "We're so happy the series has become such a hit with the anime audience in America, and wish for its continued success."

FULLMETAL ALCHEMIST takes place in a world where alchemy is an accepted part of life with one simple rule of "equivalent exchange" - to gain something, something of equal value must be lost. The series follows 15-year-old Edward Elric, a prodigy known as the "FULLMETAL ALCHEMIST." Due to an experiment gone wrong when they were younger, Edward and his brother Alphonse paid a heavy price for disobeying the natural laws of science. Now the brothers are on a quest of the utmost importance: to find the fabled Philosopher's Stone.

The FULLMETAL ALCHEMIST series is one of the top-rated anime series on television, and the sales of its DVDs have led the U.S. anime industry. Fukunaga explains that according to an analysis of Nielsen Video Scan data, all 13 volumes of the FULLMETAL ALCHEMIST series and the FULLMETAL ALCHEMIST movie were ranked in the Top 50 of the bestselling anime DVDs in the United States for 2006. "Basically, the FULLMETAL ALCHEMIST DVDs accounted for 28% of the Top 50 bestselling anime DVDs in the United States," continued Fukunaga.


This year was the inaugural year for the American Anime Awards. The awards are designed to honor the best in anime as voted on by anime fans nationwide. This year's event was held at the New York Comic Con on February 24, 2007.


About FUNimation Entertainment

FUNimation® Entertainment, a wholly owned subsidiary of Navarre Corporation, is the market share leader for the home video sales of Japanese animation in the United States. The company's most recent initiative is the FUNimation ChannelSM, a new, 24-hour digital network featuring programming from the top anime brands in the United States. FUNimation has a proven formula for launching and advancing brands, and manages a full spectrum of rights for most of its brands including broadcasting, licensing, production, internet, and home video sales and distribution.

from Square Enix.com

Saturday, March 24, 2007

KINGDOM HEARTS SERIES SHIPS OVER 10 MILLION WORLDWIDE

Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, and Buena Vista Games, Inc. (BVG), the interactive entertainment affiliate of The Walt Disney Company (NYSE: DIS) announced that their KINGDOM HEARTS series of action role-playing games has shipped more than 10 million units worldwide, making it one of the top game series in the world. Released to chart-topping sales in 2006, KINGDOM HEARTS II is the sequel to KINGDOM HEARTS, one of the top ten best-selling PlayStation®2 computer entertainment system titles of all time in North America (Source: The NPD Group, March 2006).

"When we first started developing KINGDOM HEARTS, we never imagined we would pass the 10 million mark so quickly," said series producer Shinji Hashimoto. "We are delighted and extremely grateful for the support from our fans around the globe. We hope to continue to provide games which fulfill your anticipation in the future."

The KINGDOM HEARTS series was created by the collaboration of Disney's Buena Vista Games and Square Enix in 2002. With two titles for the PlayStation 2 system and one title for the Game Boy® Advance, the KINGDOM HEARTS games see the player stepping into the shoes of the heroic Sora, who adventures alongside favorite Disney characters. The KINGDOM HEARTS series also features theme songs performed by international recording artist Hikaru Utada.



(Cumulative series shipment over 10 million units / December 2006)
  • KINGDOM HEARTS (North American Release: September 1st, 2002, PlayStation 2)
    Japan: Over 1.5 million – North America: Over 3.0 million – Europe & PAL: Over 1.1 million
  • KINGDOM HEARTS: Chain of Memories (December 7th, 2004, Game Boy Advance)
    Japan: Over 0.4 million – North America: Over 0.9 million – Europe & PAL: Over 0.2 million
  • KINGDOM HEARTS II (March 28 th, 2006, PlayStation 2)
    Japan: Over 1.1 million – North America: Over 1.7 million – Europe & PAL: Over 0.7 million
from Square Enix.com

Sunday, February 04, 2007

SQUARE ENIX LICENSES EPIC GAMES' UNREAL ENGINE 3

Square Enix has built its highly successful franchises such as FINAL FANTASY®, DRAGON QUEST® and KINGDOM HEARTS by pushing game consoles to their limits and providing unparalleled user experiences for more than 20 years. This was achieved through the company's proprietary technologies, which were mostly optimized for each game given the limited resources of game consoles. However, in order to ensure both game quality and development efficiency for next-generation game systems including consoles, PCs and network titles, Square Enix is now building a technology platform to be used throughout the company utilizing proprietary technologies as well as introducing third-party solutions such as Unreal Engine 3.


About Unreal Engine 3

The award-winning Unreal Engine is known for cutting-edge graphics and a best-of-breed toolset. UnrealEngine 3 is expected to maintain those features while adding massive world support, multi-processor support, next-generation console optimizations, and one of the most mature tool pipelines in the industry. Unreal Engine 3's new toolset is designed specifically to accelerate developers' productivity for ultra-complex, next-generation content. Additional information on Unreal Engine can be obtained at www.unrealtechnology.com.

Tuesday, January 30, 2007

Chocobo Site! (English)

Yeah! The Final-Fantasy Fables: CHOCOBO TALES official website is now open! Furthermore, it's in English! Have fun and enjoy!

from Square Enix.com

Sunday, January 21, 2007

Final Fantasy VI (Prelogue)

Final Fantasy VI is worlds apart from most games, setting the standards for roleplaying games. Leaving such an impression on the gaming world is not easily accomplished, but Final Fantasy VI makes it look so easy.From the opening minutes, Final Fantasy VI brings the gamer into its world. Final Fantasy VI's story, one of mystery and intrigue, grasps the gamer right from the start of the game. Coupled with luscious graphics and amazing music, Final Fantasy VI's opening is truly memorable as two armed soldiers lead an enslaved girl through the bitter winter snowfield, in attempts to acquire a frozen Esper. Just how does this frozen Esper directly relate to this enslaved girl's past, present, and future? The answers are found throughout the game. And up until the game's close, you'll ponder these same questions, as Square does a remarkable job at keeping Final Fantasy VI's plot intriguing through the entire game.This is only possible because of Final Fantasy VI's cast of characters, both playable and not. Final Fantasy VI forces the gamer to empathize with each hero and to hate each villain.There are many characters that will join you along the way, and each one has a unique story to tell. Meet Edgar, ruler of a kingdom, whose fate was determined by the flip of a coin. Cyan, a noble warrior and loyal father, whose own kingdom he takes the ultimate responsibility for. Celes, a general in the evil empire's army. Locke, a thief after the world's greatest treasures. In addition to these characters, there are many, many more that each hold a vital responsibility in the world's fate.
Throughout the game, each character's story is unfolded through touching music and powerful dialog. Final Fantasy VI's music, composed by Nobuo Uematsu, is possibly the greatest musical score in video game history. Tracks such as "Awakening" and "Aria de Mezzo Carattere" highlight some of the best works from the soundtrack. There are over fifty tracks found throughout the game, and nearly each one is absolutely incredible.


from Final Fantasy Extreme's website


Saturday, January 06, 2007

Special Site.. (Japanese)

Monday, December 25, 2006

Merry Christmas...

Merry Christmas from all the characters of Final Fantasy XII


Same with here too...

from FFXII.net

Saturday, December 23, 2006

Merry Christmas!

Merry Christmas!

Merry Christmas to all! (From Final Fantasy XII Revenant Wings)

Tuesday, December 19, 2006

Check Out These Websites (Japanese)

I'm very sorry, because all of this websites are in Japanese but I still like it! Especially the CHOCOBO and of course, FINAL FANTASY XII REVENANT WINGS.

P/S: Just click the titles...

from Square Enix.com (Japan)

Sunday, December 10, 2006

SQUARE ENIX, MUSIC WORLD AND SONY BMG MUSIC ENTERTAINMENT ANNOUNCE COLLABORATION FOR NEW “DESTINY’S CHILD GROOVE” MOBILE GAME

Square Enix, Inc., the publisher of Square Enix™ interactive products in North America, record label Music World, and SONY BMG MUSIC ENTERTAINMENT today announced the development of “Destiny’s Child Groove,” the first mobile dance game featuring the popular R&B songs of multiple Grammy-winning female group Destiny’s Child.
“Destiny’s Child Groove” is a competitive dance game that will feature images of vocalists Beyoncé Knowles, Kelly Rowland and Michelle Williams, and four songs from the group’s “#1s” album, including “Survivor,” “Bug A Boo,” “Say My Name” and “Lose My Breath.” Synchronizing music, rhythm and gameplay, “Destiny’s Child Groove” will take the form of a back-and-forth dance battle in which users compete against A.I. characters.


“We are delighted to be working with Destiny's Child and Square Enix to roll out this innovative new game,” said Thomas Hesse, president of Global Digital Business for SONY BMG MUSIC ENTERTAINMENT. “DC Groove will give fans a creative and fun way to connect with one of the most phenomenally talented groups of all time, and the opportunity to experience the thrill of state-of-the-art mobile gaming.”
“The beautiful thing about this project is that the main people involved in creating it are youthful. The same goes for the artists, many of their fans, as well as our target gamers.” said Shuhei Yamaguchi, Mobile Producer for Square Enix, Inc. “It’s a game for the young, created by the young. I’m confident, this landmark project that expands the casual genre of mobile games, will be a hit.”


The nationwide roll-out of “Destiny’s Child Groove” will begin this winter on most major carriers. Detailed information will be announced at a later date.

from Square Enix.com

Tuesday, November 28, 2006

Eyes On Me

Wednesday, November 22, 2006

THE LEGEND UNVEILED: FINAL FANTASY III SHIPS TO RETAILERS

Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that FINAL FANTASY® III, developed exclusively for the Nintendo DS™, has shipped to retailers across North America. Released only in Japan for the Famicom (known as the Nintendo Entertainment System® in America) in 1990, FINAL FANTASY III was the first entry in the world-renowned franchise to sell over a million units. Now, North American users can experience the untold legend for the first time.

“Until now, FINAL FANTASY III has seen no remakes or appearances on other platforms since its original release on the Nintendo Entertainment System in April 1990,” said Hiromichi Tanaka, Director and Executive Producer for FINAL FANTASY III. “Due to the game’s age, a direct port might seem a bit dated, but now FINAL FANTASY III has been made anew on the sensational Nintendo DS platform, including new graphics in 3D, rebalanced jobs, and brand-new characterization for the four young heroes, who are now more dynamic than ever. As the only game in the FINAL FANTASY series that had not previously been localized, we are very pleased to finally bring FINAL FANTASY III across the ocean to players in North America. We hope that not only FINAL FANTASY fans, but a wide variety of players in North America enjoy the new FINAL FANTASY III.”
FINAL FANTASY III takes players into the next generation of handheld RPGs by delivering an experience that takes full advantage of the Nintendo DS hardware. With an innovative interface that utilizes the DS touch screen along with the advanced Nintendo Wi-Fi Connection capabilities, FINAL FANTASY III presents an entirely new take on the only FINAL FANTASY never localized for North America. Users can also experience the title that introduced the popular moogles, summons, and the dynamic job system, which have become some of the most recognized elements of FINAL FANTASY, and experience them on the road, in the outdoors or in the comfort of their living rooms.

Story
Protected by the crystals of light, the once peaceful land has forever been changed by the great tremor. Without warning, the earthquake pulled the crystals into the earth, upsetting the world’s fragile balance. It seems as if all hope is lost—but as the Gulgan prophecy foretold, four souls blessed with the light shall once again restore balance to the world…

Near the small village of Ur, fate guides Luneth to a sentient crystal that changes his life forever. As the light of the crystal fades, Luneth embarks on a journey to seek three others who share his destiny to search for the remaining crystals, and fight the battle of light and darkness…


FEATURES
  • The missing link in the evolution of FINAL FANTASY is unveiled—North American gamers experience a tale untold
  • A dynamic job-changing system allows for more than 279,000 party variations
  • The touch screen interface seamlessly utilizes DS capabilities—explore dungeons, dispatch foes and cast spells using the DS stylus
  • A complete visual overhaul breathes new life into a classic—colorful 3D graphics bring FINAL FANTASY III into the new millennium
  • Take advantage of both the wireless local area connection and Nintendo Wi-Fi Connection to access the Mognet and communicate with other players as well as NPCs, and uncover hidden dungeons, quests and items
  • Character Designer Akihiko Yoshida, of the award-winning and critically acclaimed FINAL FANTASY XII, lends his talents by designing the four main characters and the outfits of their unique jobs



  • FINAL FANTASY III is rated E 10+ (Everyone 10+) by the Entertainment Software Rating Board (ESRB). For more information about the ESRB, please visit: www.esrb.org. FINAL FANTASY III will be available at North American retailers for the suggested retail price of $39.99 (USD). Additional information on FINAL FANTASY III can be found at http://na.square-enix.com/ff3


    from Square Enix.com

    Tuesday, November 14, 2006

    SQUARE ENIX COLLECTS THE BEST OF FINAL FANTASY XI INTO ONE PACKAGE

    Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that the FINAL FANTASY® XI Vana’diel® Collection 2007, created exclusively for Windows®, has shipped to retailers across the nation. This exciting collection contains the award-winning FINAL FANTASY XI stand-alone product, the Rise of the Zilart®, Chains of Promathia® and Treasures of Aht Urhgan™ expansion packs, and a new foldout Quick Manual including a world map and a starter’s guide, all in one convenient budget-priced package.


    FINAL FANTASY XI is the first massively multiplayer online role playing game capable of simultaneous multiplay across three different platforms, allowing players to take up arms together on the PlayStation®2 computer entertainment system, Windows, or Xbox 360™ videogame and entertainment system from Microsoft whether they are in North America, Europe or Japan. Now in its fourth year of service, FINAL FANTASY XI boasts more than 500,000 active subscribers and more than 1.7 million player characters from around the world.


    Story

    In FINAL FANTASY XI, players embark on numerous adventures through vast environments in Vana’diel, a persistent world with over a hundred areas to explore, including mountains, forests, glaciers, deserts, oceans, rivers, castles and dungeons. FINAL FANTASY XI lets players create an alter ego to traverse the world of Vana’diel and gives players the opportunity to form parties with others or play at their own pace. The expansion packs Rise of the Zilart, Chains of Promathia and Treasures of Aht Urhgan are included, adding new jobs, areas, monsters, items and quests while continuing the storyline in new and exciting ways.

    The FINAL FANTASY XI Vana’diel Collection 2007 is rated (T) for Teen. Please visit the Entertainment Software Rating Board (ESRB) Web site, http://www.esrb.com for more information about ratings. For the official FINAL FANTASY XI Web site, please visit http://www.playonline.com/ff11us. The FINAL FANTASY XI Vana’diel Collection 2007 is available exclusively for Windows at North American retailers for a suggested retail price of $29.99 (USD).


    from Square Enix.com

    Sunday, November 12, 2006

    Final Fantasy (with Tokyo Drift song)