Monday, December 25, 2006

Merry Christmas...

Merry Christmas from all the characters of Final Fantasy XII


Same with here too...

from FFXII.net

Saturday, December 23, 2006

Merry Christmas!

Merry Christmas!

Merry Christmas to all! (From Final Fantasy XII Revenant Wings)

Tuesday, December 19, 2006

Check Out These Websites (Japanese)

I'm very sorry, because all of this websites are in Japanese but I still like it! Especially the CHOCOBO and of course, FINAL FANTASY XII REVENANT WINGS.

P/S: Just click the titles...

from Square Enix.com (Japan)

Sunday, December 10, 2006

SQUARE ENIX, MUSIC WORLD AND SONY BMG MUSIC ENTERTAINMENT ANNOUNCE COLLABORATION FOR NEW “DESTINY’S CHILD GROOVE” MOBILE GAME

Square Enix, Inc., the publisher of Square Enix™ interactive products in North America, record label Music World, and SONY BMG MUSIC ENTERTAINMENT today announced the development of “Destiny’s Child Groove,” the first mobile dance game featuring the popular R&B songs of multiple Grammy-winning female group Destiny’s Child.
“Destiny’s Child Groove” is a competitive dance game that will feature images of vocalists Beyoncé Knowles, Kelly Rowland and Michelle Williams, and four songs from the group’s “#1s” album, including “Survivor,” “Bug A Boo,” “Say My Name” and “Lose My Breath.” Synchronizing music, rhythm and gameplay, “Destiny’s Child Groove” will take the form of a back-and-forth dance battle in which users compete against A.I. characters.


“We are delighted to be working with Destiny's Child and Square Enix to roll out this innovative new game,” said Thomas Hesse, president of Global Digital Business for SONY BMG MUSIC ENTERTAINMENT. “DC Groove will give fans a creative and fun way to connect with one of the most phenomenally talented groups of all time, and the opportunity to experience the thrill of state-of-the-art mobile gaming.”
“The beautiful thing about this project is that the main people involved in creating it are youthful. The same goes for the artists, many of their fans, as well as our target gamers.” said Shuhei Yamaguchi, Mobile Producer for Square Enix, Inc. “It’s a game for the young, created by the young. I’m confident, this landmark project that expands the casual genre of mobile games, will be a hit.”


The nationwide roll-out of “Destiny’s Child Groove” will begin this winter on most major carriers. Detailed information will be announced at a later date.

from Square Enix.com

Tuesday, November 28, 2006

Eyes On Me

Wednesday, November 22, 2006

THE LEGEND UNVEILED: FINAL FANTASY III SHIPS TO RETAILERS

Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that FINAL FANTASY® III, developed exclusively for the Nintendo DS™, has shipped to retailers across North America. Released only in Japan for the Famicom (known as the Nintendo Entertainment System® in America) in 1990, FINAL FANTASY III was the first entry in the world-renowned franchise to sell over a million units. Now, North American users can experience the untold legend for the first time.

“Until now, FINAL FANTASY III has seen no remakes or appearances on other platforms since its original release on the Nintendo Entertainment System in April 1990,” said Hiromichi Tanaka, Director and Executive Producer for FINAL FANTASY III. “Due to the game’s age, a direct port might seem a bit dated, but now FINAL FANTASY III has been made anew on the sensational Nintendo DS platform, including new graphics in 3D, rebalanced jobs, and brand-new characterization for the four young heroes, who are now more dynamic than ever. As the only game in the FINAL FANTASY series that had not previously been localized, we are very pleased to finally bring FINAL FANTASY III across the ocean to players in North America. We hope that not only FINAL FANTASY fans, but a wide variety of players in North America enjoy the new FINAL FANTASY III.”
FINAL FANTASY III takes players into the next generation of handheld RPGs by delivering an experience that takes full advantage of the Nintendo DS hardware. With an innovative interface that utilizes the DS touch screen along with the advanced Nintendo Wi-Fi Connection capabilities, FINAL FANTASY III presents an entirely new take on the only FINAL FANTASY never localized for North America. Users can also experience the title that introduced the popular moogles, summons, and the dynamic job system, which have become some of the most recognized elements of FINAL FANTASY, and experience them on the road, in the outdoors or in the comfort of their living rooms.

Story
Protected by the crystals of light, the once peaceful land has forever been changed by the great tremor. Without warning, the earthquake pulled the crystals into the earth, upsetting the world’s fragile balance. It seems as if all hope is lost—but as the Gulgan prophecy foretold, four souls blessed with the light shall once again restore balance to the world…

Near the small village of Ur, fate guides Luneth to a sentient crystal that changes his life forever. As the light of the crystal fades, Luneth embarks on a journey to seek three others who share his destiny to search for the remaining crystals, and fight the battle of light and darkness…


FEATURES
  • The missing link in the evolution of FINAL FANTASY is unveiled—North American gamers experience a tale untold
  • A dynamic job-changing system allows for more than 279,000 party variations
  • The touch screen interface seamlessly utilizes DS capabilities—explore dungeons, dispatch foes and cast spells using the DS stylus
  • A complete visual overhaul breathes new life into a classic—colorful 3D graphics bring FINAL FANTASY III into the new millennium
  • Take advantage of both the wireless local area connection and Nintendo Wi-Fi Connection to access the Mognet and communicate with other players as well as NPCs, and uncover hidden dungeons, quests and items
  • Character Designer Akihiko Yoshida, of the award-winning and critically acclaimed FINAL FANTASY XII, lends his talents by designing the four main characters and the outfits of their unique jobs



  • FINAL FANTASY III is rated E 10+ (Everyone 10+) by the Entertainment Software Rating Board (ESRB). For more information about the ESRB, please visit: www.esrb.org. FINAL FANTASY III will be available at North American retailers for the suggested retail price of $39.99 (USD). Additional information on FINAL FANTASY III can be found at http://na.square-enix.com/ff3


    from Square Enix.com

    Tuesday, November 14, 2006

    SQUARE ENIX COLLECTS THE BEST OF FINAL FANTASY XI INTO ONE PACKAGE

    Square Enix, Inc., the publisher of Square Enix™ interactive entertainment products in North America, announced today that the FINAL FANTASY® XI Vana’diel® Collection 2007, created exclusively for Windows®, has shipped to retailers across the nation. This exciting collection contains the award-winning FINAL FANTASY XI stand-alone product, the Rise of the Zilart®, Chains of Promathia® and Treasures of Aht Urhgan™ expansion packs, and a new foldout Quick Manual including a world map and a starter’s guide, all in one convenient budget-priced package.


    FINAL FANTASY XI is the first massively multiplayer online role playing game capable of simultaneous multiplay across three different platforms, allowing players to take up arms together on the PlayStation®2 computer entertainment system, Windows, or Xbox 360™ videogame and entertainment system from Microsoft whether they are in North America, Europe or Japan. Now in its fourth year of service, FINAL FANTASY XI boasts more than 500,000 active subscribers and more than 1.7 million player characters from around the world.


    Story

    In FINAL FANTASY XI, players embark on numerous adventures through vast environments in Vana’diel, a persistent world with over a hundred areas to explore, including mountains, forests, glaciers, deserts, oceans, rivers, castles and dungeons. FINAL FANTASY XI lets players create an alter ego to traverse the world of Vana’diel and gives players the opportunity to form parties with others or play at their own pace. The expansion packs Rise of the Zilart, Chains of Promathia and Treasures of Aht Urhgan are included, adding new jobs, areas, monsters, items and quests while continuing the storyline in new and exciting ways.

    The FINAL FANTASY XI Vana’diel Collection 2007 is rated (T) for Teen. Please visit the Entertainment Software Rating Board (ESRB) Web site, http://www.esrb.com for more information about ratings. For the official FINAL FANTASY XI Web site, please visit http://www.playonline.com/ff11us. The FINAL FANTASY XI Vana’diel Collection 2007 is available exclusively for Windows at North American retailers for a suggested retail price of $29.99 (USD).


    from Square Enix.com

    Sunday, November 12, 2006

    Final Fantasy (with Tokyo Drift song)

    PREPARE TO BE ADDICTED TO SQUARE ENIX’S NEW CASUAL SERIES "MEGATOUCH MOBILE ARCADE"

    Square Enix, Inc., the publisher of Square Enix™ interactive products in North America, and Merit Entertainment, a worldwide leader in touchscreen entertainment devices, today announced the release of MEGATOUCH MOBILE ARCADE. These popular and exciting games can be downloaded now via the Cingular network, and will also be available through Verizon’s network in the very near future.


    "Expanding the Megatouch experience to the mobile platform is an exciting venture for Square Enix," stated Daishiro Okada President and COO, Square Enix, Inc. "When many people think of Square Enix, they think of epic role-playing games. With Megatouch, we’re working with a new genre and appealing to a different audience. We’re confident we will provide them with quality gaming only we could deliver," said Square Enix Producer Shuhei Yamaguchi.

    Players will be challenged with a wide variety of fun casual games adapted for mobile that were previously found only on Megatouch® touchscreen systems. Primarily located in bars across the nation, Megatouch countertops, like Maxx™, Force™, and the newest ION™ systems, have entertained patrons throughout the years with engaging and highly addictive games. Merit’s games receive about 4 billion plays per year.


    "We are excited to work with Square Enix to bring our hits to the mobile screen. As Merit Entertainment looks to find new and innovative ways to attract players to our touchscreen games, Square Enix has helped immensely by doing a masterful job of introducing a whole new generation of players to our games. Now that these new players are familiar with Megatouch games on their cell phones, we expect them to seek out the same fun and excitement at their local bars," said Colin Higbie, Merit’s Director of Marketing and New Business Development.
    Megatouch Mobile Arcade is the first installment in the series of popular games to become available on the mobile phone platform. Featuring barroom favorites Q-shot™, Box Drop™ and 11 Up™, Megatouch Mobile Arcade was developed by Shuhei Yamaguchi. Shuhei has worked in the Japanese mobile industry for five years (Square Enix Co., Ltd.) as a producer, but this was his first title to appear in the U.S. market. Megatouch Mobile Arcade II, which is scheduled to be released at the end of this year, was developed by Square Enix’s newest Producer, Guy Silliman, and features even more gaming favorites, including Monster Madness™, Pharaoh’s 9™ and Card Raiders™. Guy recently joined the team from Electronic Arts, where he worked in QA and mobile production for almost four years.

    "This unique partnership between Square Enix and Merit Entertainment will provide an entirely new and accessible medium for casual gamers to enjoy the rich content found on the Megatouch systems," said Guy.


    Megatouch FEATURES
    Megatouch Mobile Arcade:
  • Three unique games in one application.
  • Fast-paced arcade action.
  • Intuitive gameplay, fun for users of all skill levels.

  • from Square Enix.com

    Wednesday, November 08, 2006

    SQUARE ENIX ANNOUNCES RECORD SHIPMENT WITH FINAL FANTASY XII


    Square Enix, Inc. (Square Enix), the publisher of Square Enix™ interactive entertainment products in North America, announced today that 1.5 million copies of FINAL FANTASY® XII became available for purchase at North American retailers on the street date of October 31, 2006. FINAL FANTASY XII is the company‘s first street-dated title and has set a new record in the number of units shipped.


    FINAL FANTASY XII is the latest entry in the timeless franchise that has sold more than 68 million units worldwide. Developed exclusively for the PlayStation®2 computer entertainment system, FINALFANTASY XII has already sold more than 2.4 million units in Japan since its release on March 16, 2006, and has won numerous Game of the Month awards from the industry‘s top publications in America, making it one of the highest-reviewed games of the year. In honor of this phenomenon, there was a celebration in Times Square on October 11, 2006 to commemorate the upcoming release of FINAL FANTASY XII.

    Features
  • Newly implemented 16:9 feature enhances graphics on widescreen televisions
  • Brand-new, fully voiced cutscenes added for the North American release
  • Gorgeous CG cinematics and cutscenes in Dolby® Pro Logic II combined with real-time graphics rivaling those of next-gen titles
  • Shocking plot twists take players on an unforgettable journey of betrayal, political intrigue and a kingdom's struggle for survival
  • Active Dimension Battle (ADB) system enables players to move seamlessly between exploration and combat
  • Highly customizable Gambit system allows complete control over character A.I. during battles
  • License board gives the player the ability to customize each character's skills and abilities

  • Exclusive to GameStop and EB Games, the limited run of the FINAL FANTASY XII Collector‘s Edition is housed in special steel packaging, with completely unique package art. The bonus DVD offers Japanese and American promotional trailers, in-depth developer interviews, an art gallery and a featurette illustrating the history of the FINAL FANTASY series.


    FINAL FANTASY XII is available at North American retailers at a suggested retail price of $49.99 (USD). The Collector‘s Edition, offered exclusively at GameStop and EB Games stores as well as through the e-commerce sites GameStop.com and EBgames.com, is available at a suggested retail price of $59.99 (USD).


    FINAL FANTASY XII has been rated T for Teen by the ESRB. For more information about the ESRB, please visit: www.esrb.org. For the latest updates on FINAL FANTASY XII, visit www.finalfantasyxii.com.


    from Square Enix.com

    Wednesday, November 01, 2006

    Races (Final Fantasy XII)

    Hume

    Humans are referred to as Humes in the world of Ivalice. There are many different kinds of Humes in the world with varying levels of intelligence, body features and cultures. Social standards of Ivalice have other anthropoid races on equal terms with Humes, but there are other more intelligent races. These superior races prefer not to show themselves to Humes. There are also other less intelligent races that Humes utlize as slaves for manual labor. Humes make up around 40% of the population of Ivalice.


    Viera


    Tall and thin, vieras are people of the forest. Known for their long, slander bodies, tall ears and beautiful silver hair, the viera can live up to three times as long as average humes. With two different varieties, Veena Viera have white skin and Rava Viera have brown skin. Had it not been for their height and long ears, this race would closely resemble the humes. Having a greater sense of sight, a viera can spot and catch her prey from 10 km in the distance. Viera's great sense of hearing allows them to make out even the different sounds of footsteps.

    Over 450 years ago, the ancient homeland of the viera was destroyed in war. Having lost great portions of forest to conflicts, some vieras started to live amongst the Hume. Mixed vieras of Veena and Rava lineage easily integrate with Humes. Pure-blood vieras remained in the forests, keeping their ancient traditions.


    Bangaa
    The
    race evolved from reptiles have hard scales that cover their entire bodies. One of their features is the long, low-hanging ears. There are four kinds of bangaas. Bangaa-Ruga have yellow-brown skin with short ears are more gentle than the other bangaas, making them instructors or monks. Bangaa-Faas have bronze skin with great athletic abilities. In the bangaa language, Faas means soldier and they have a strong sense of justice. Bangaa-Bista with their copper skin; Bangaa-Sanga have ash grey skin. While there are four kinds of bangaas, there are also mixed bangaas of different decent.

    Other than differences in their physical appearence, the bangaa race have similar intelligence and lifestyles with humes that allow bangaas to fuse in with human society. Bangaas live 1.5x or 2x as long as average humes, but they have low reproductive cycles. Bangaas are physically superior with great hearing and mobility. Due to their voice limits, they can only command low-level magic. There is one that has developed exclusive magic for the bangaa race. Between the Bangaa-Ruga and Bangaa-Faas, they make the laws and keep the order. The Bangaa-Bista and Bangaa-Sanga lead more general lifestyles, which makes it easier for them to integrate with humes. There are rebels among the bangaas, as some Bangaa-Ruga become fighters. Certain bangaas shave their hair and become thugs that attack people. Lizardmen are closely related to bangaas, but they are less intellgent and detested by the bangaa race. Bangaas take offense to people calling them "Lizard guys."

    Moogles


    Known for their small bat-like wings, soft hair covering their bodies and the red pom-pom on their heads, the moogles are around 80-120 cm tall. Their intelligence and lifestyles are similar to humes, which makes it easy for moogles to live amongst the humes. With their dexterous hands, they are knowledgable in the field of engineering. It is said that moogles built the first airship, a masterpiece of technological advancement. Most moogles contribute to society with their great engineering capablities.

    There are moogles that are so advanced that they are able to learn the ultimate technology called Etoria. While it looks like an ordinary city, there's a capital for moogles at the center of the city that's tailored for the small moogles. Humes and bangaas usually pass through the city. While mostly moogles inhabit the city, there are also unidentified technology that's installed in the city that even moogles do not understand. While not all moogles become engineers, there are a few moogles that become knights or mages. Throughout history, moogle-technology have been used in wars amongst the humes, the different races and against monsters.


    Seeq

    The race that evolved from pigs, seeqs are about as tall as humes. They tend to grow fat and their intelligence is not high. While they may look slow, seeqs can be fast and make great fighters. With great offense and defense, their great balance allows for fast movements. Due to their great combat abilities, seeqs make great mercenaries or guards. The seeq is a barbarous race with no morals. A lot of them become thieves, with jewelry and gold being their favorites with which they decorate their ugly bodies.


    from FFXII.net

    Tuesday, October 24, 2006

    Kiss Me Goodbye by Angela Aki

    Lyrics - Kiss Me Goodbye by Angela Aki

    Japanese Version

    Anata wa mayotte, ite mo
    Doa wa aiteru yo
    Futari no sekai dake de wa
    Mitasarenain deshou

    Hane wo ageru kara
    Shinjite tobe-pa ii

    Kiss me goodbye, love's memory
    Anata wo ushinattemo

    Kiss me goodbye, sayonara
    Atarashii watashi ni kawaru

    Kiss me goodbye
    Kiss me goodbye

    Kiss me goodbye, love's memory
    Atarashii futari ni kawaru nara

    Kiss me goodbye, nakanai
    Anata wo aiseta kara

    Anata wo aiseta kara

    Japanese Version's English Translation

    Even if you are lost
    The door is open
    Aren't you satisfied
    With a world for us two?

    Because I'll give you wings, you should believe and fly

    Kiss me goodbye, love's memory
    Even if I lose you

    Kiss me goodbye, farewell
    I'll change into a new me

    Kiss me goodbye
    Kiss me goodbye

    Kiss me goodbye, love's memory
    If we change into two new people

    Kiss me goodbye, I won't cry
    Because I was able to love you

    Because I was able to love you

    Thursday, October 19, 2006

    Featured Picture...

    Great News!


    Good news to all Final Fantasy's Fans in Malaysia! On 30th of October 2006, Final Fantasy XII (in English Version, of course!) will be sold in Malaysia so, don't forget to check all the game store near you! OK?

    Saturday, October 14, 2006

    The Dark Lilies (Volume 1)

    A coven of witches that once terrorized the world have returned as spirits to haunt the living!
    Can the exorcists called in from far western lands succeed in banishing these fearful apparitions...?
    The supernatural struggle between exorcists and witches takes place in the shadow of the bustling Harvest Festival festivities!

    Click here to read The Dark Lilies (Volume 1).

    From FFXI Playonline

    New Synthesis Recipes and Equipment

    Crafters and collectors alike have a lot to look forward to in the upcoming version update. New synthesis recipes, weapons, and armor are on their way!
    Click here for a taste of what's coming.

    Xbox Live Maintenance

    Microsoft will be conducting maintenance for Xbox Live at the time and date listed below. Players using the Xbox 360 version will be unable to log into PlayOnline during this period.
    *Those who are already logged into PlayOnline when the maintenance begins will be able to continue using the PlayOnline features until they log out.

    Maintenance Period
    October 17th, 0:00 AM until October 18th, 0:00 AM (PST)

    News Flash

    Thursday, October 05, 2006

    1000 words lyric ( Final Fantasy X2 )

    I know that you're hiding things
    Using gentle words to shelter me
    Your words were like a dream
    But dreams could never fool me
    Not that easily

    I acted so distant then
    Didn't say goodbye before you left
    But I was listening
    You'll fight your battles far from me
    Far too easily

    "Save your tears 'cause I'll come back"
    I could hear that you whispered as you walked through that door
    But still I swore to hide the pain when I turn back the pages
    Shouting might have been the answer
    What if I'd cried my eyes out and begged you not to depart?
    But now I'm not afraid to say what's in my heart

    Though a thousand words
    Have never been spoken
    They'll fly to you
    Crossing over the time and distance holding you
    Suspended on silver wings

    And a thousand words
    One thousand confessions
    Will cradle you
    Making all of the pain you feel seem far away
    They'll hold you forever

    The dream isn't over yet
    Though I often say I can forget
    I still relive that day
    You've been there with me all the way
    I still hear you say

    "Wait for me, I’ll write you letters"
    I could see how you stammered with your eyes to the floor
    But still I swore to hide the doubt when I turn back the pages
    Anger might have been the answer
    What if I'd hung my head and said that I couldn't wait?
    But now I'm strong enough to know it's not too late

    'Cause a thousand words
    Call out through the ages
    They'll fly to you
    Even though we can't see, I know they're reaching you
    Suspended on silver wings

    Oh, a thousand words
    One thousand embraces
    Will cradle you
    Making all of your weary days seem far away
    They'll hold you forever

    Oh, a thousand words
    Have never been spoken
    They'll fly to you
    They'll carry you home and back into my arms
    Suspended on silver wings

    And a thousand words
    Call out through the ages
    They'll cradle you
    Turning all of the lonely years to only days
    They'll hold you forever

    More Job Adjustments

    The next version update will feature adjustments to several jobs. Building on the previous notice regarding the samurai job, we would like to take this opportunity to describe the changes in store for dark knights, dragoons, and ranged attacks, which are used mainly by rangers and corsairs.
    Click here for more details.

    from FINAL FANTASY XI Development Team

    Job Adjustments: Samurai

    The next version update will feature adjustments to several jobs. We would like to take this opportunity to detail upcoming changes to the samurai job in particular. In addition, the FINAL FANTASY XI development team plans to continue making adjustments in accordance with the announcements made at the Tokyo Game Show's Vanafesta 2006.
    Click here to read more.

    from FINAL FANTASY XI Development Team

    Final Fantasy XI at Tokyo Game Show 2006!

    The Tokyo Game show, held in Japan from September 22 to September 24, was host to a frenzy of FINAL FANTASY XI fun.
    Click here to read a report on the event.

    News Flash

    Thursday, September 28, 2006

    Dengeki PS2 Scans for CCFF7 and FF7ACC

    The latest issue of Famitsu PS2 features articles and interviews about Crisis Core -Final Fantasy VII- and Final Fantasy VII: Advent Children Complete. For now, we have scans of the articles, and a translation of the Crisis Core interview, provided by my friend Pazuzu. To view that translation, please click full story.

    Regarding Advent Children Complete, Nomura says that it's not meant to be just an update to the original, but rather a replacement. He also mentions that they couldn't do the scene with Sephiroth holding Cloud up by the Masamune in the original due to it's rating, indicating the possibility that ACC will be rated for more mature audiences.

    » Source: FF7AC Reunion

    » View Crisis Core Scan 1, Scan 2

    » View AC Complete Scan 1, Scan 2, Scan 3

    » Read More...

    from Advent Children.net

    Tracking the Elusive Beast

    This just in: Mysterious tracks have been discovered in the lands of the Near East! Professor Clavauert, the man responsible for the find, claims that the tracks are from an unconfirmed ancient race of beastmen. His assistant Atelloune seeks to uncover the truth in her new article!
    Click here to read it!

    Life in Vana'diel

    Treasures Of Aht Urhgan Missions & Quests!

    Prepare to experience the continuation of the Treasures of Aht Urhgan storyline, as well as numerous exciting new quests, in the upcoming version update!
    Click here for details.

    from FINAL FANTASY XI Development Team

    Saturday, September 09, 2006

    Untitled

    If you want to listen to the music above, play it and quickly press the pause button.
    Wait until the bar gets full, and press the play button again. Enjoy the music...

    Cranberries Ode To My Family Lyric


    Understand the things I say
    Don’t turn away from me
    Cause I spent half my life out there
    You wouldn’t disagree
    D’you see me, d’you see
    Do you like me, do you like me standing there
    D’you notice, d’you know
    Do you see me, do you see me
    Does anyone care

    Unhappiness, where’s when I was young
    And we didn’t give a damn
    ’cause we were raised
    To see life as a fun and take it if we can
    My mother, my mother she hold me
    Did she hold me, when I was out there
    My father, my father, he liked me
    Ol he liked me, does anyone care

    Understand what I’ve become
    It wasn’t my design
    And people everywhere think
    Something better than I am
    But I miss you, I miss
    ’cause I liked it, I liked it
    When I was out there
    D’you know this, d’you know
    You did not find me, you did not find
    Does anyone care

    Unhappiness was when I was young
    And we didn’t give a damn
    ’cause we were raised
    To see life as fun and take it if we can
    My mother, my mother she hold me
    Did she hold me, when I was out there
    My father, my father, he liked me
    Ol he liked me, does anyone care

    Does anyone care

    Square-Enix's TGS Line-Up

    Square-Enix has updated their website featuring their list for the upcoming Tokyo Game Show one of them being a trailer for Final Fantasy VII: Crisis Core.

    The Tokyo Game Show (TGS) will be held in Makuhari Messe via Chiba, Japan from September 22nd till the 24th. Click Read More for a list of other games making an apperance as a demo, or as a video.

    » Crisis Core TGS
    » Square-Enix's TGS List
    » Tokyo Game Show
    » Read More...
    from Advent Children.net

    Dirge of Cerberus Multiplayer Mode Sound Collection Itune download

    Square-Enix has updated their official music website, with information regarding of the Dirge of Cerberus Multiplayer Sound Collection is now downloadable off of Itunes, for the cost of 1,500 yen.

    Currently the site states the song "Uncontrollable Darkness" is playing.

    » Square-Enix Music
    » Source: FF7AC Reunion

    from Advent Children.net

    Wednesday, August 30, 2006

    For Final Fantasy's Fans in Japan..

    Monday, August 28, 2006

    Dirge of Cerberus: Lost Episode Released


    On August 18th Dirge of Cerberus Lost: Episode was released. It is currently now available on
    Amp'd mobiles in the United States.

    » Information on LE
    » Square-Enix's Announcement of Release



    from Advent Children.net

    Before Crisis - WEAPON Mode - Escalating To Climax

    On July 31st, Square-Enix released an update to WEAPON Mode in Before Crisis. In this update, there will be a few more add-on's and functions were updated from the last time.

    »Image 1, Image 2, Image 3, Image 4, Image 5, Image 6

    »
    Source: Official Before Crisis Website

    Xbox 360 Betta Test Carry Over Service Ending

    The PlayOnline option to "Carry Over" Xbox 360 Beta Test Characters, or "Carry Over Data" from Content Ids will end at the date listed below. We will not be accepting any carry over requests once this date expires.

    [Date]
    Ending Date
    2006 Sept. 1 0:00 PDT

    from FINAL FANTASY XI Development Team

    Friday, August 18, 2006

    Screenshot Of The Week


    "We fight together, and we fall together!"

    Saturday, August 12, 2006

    Final Fantasy VII

    Sephiroth with his long, sharp sword...

    Cloud on his cool motorcycle

    Now.. with his bustard sword...

    FFVII Poster with Cloud in front of it...

    IGN Gives Dirge of Cerberus a 7.0 Review + Review Video

    IGN has updated their DoC Section on August the 11th featuring a review about the upcoming shooter Dirge of Cerberus. Also to add to a more visual view as well for those to understand more on the reason it got a 7.0 they have added a video as well. The image gallery has also been updated with new images.

    » IGN Review
    » IGN Video Review
    » Youtube Video Review
    » IGN Images
    » Discuss in the Forums...


    From Advent Children website

    Sunday, August 06, 2006

    Screenshots For The Past 2 Week...

    Camouflage 101.

    "Why don't you watch where you're going?" "Owie-wowie..."

    Message About Chocobo Racing Posted!


    A message from the FFXI development team regarding Chocobo Racing has been posted on the Premier Sites!

    Please check the sites below.
    - Final Fantasy XI Warcry
    - Allakhazam.com: Final Fantasy XI
    - Final Fantasy XI Vault
    - FFXI Stratics
    - Final Fantasy XI - Dreams in Vana'diel

    from FINAL FANTASY XI Development Team

    New Aht Urhgan Missions!

    Intrepid mercenaries can now undertake the new Aht Urhgan missions!
    Chocobo raising will be introduced in a later update scheduled for August 22.
    Click here for details.

    from FINAL FANTASY XI Development Team

    Thursday, July 27, 2006

    Merit Point Additions

    With the upcoming merit point additions, you will be able to improve your character even further with all-new abilities and spells in the existing 15 job categories.
    Merit point job categories will also become available for blue mages, corsairs, and puppetmasters.
    Click here for the details.

    from FINAL FANTASY XI Development Team

    New Notorious Monsters and Battlefields!

    In the upcoming version update, new notorious monsters and battlefields will be introduced into the Treasures of Aht Urhgan areas.
    Also, certain monsters will soon possess an accumulative resistance to magic.
    Click here for details.

    from FINAL FANTASY XI Development Team

    Tuesday, July 25, 2006

    The Sun Breeze Festival

    The Sunbreeze Festival will be coming to Vana'diel on July 25th! The main event, Azimuth Circle, will begin on August 1st.

    Click here for details!

    Empire's Most Wanted

    The Empire has released a list of some of the more prominent villains among the beastmen. Click here to see Aht Urhgan's most wanted!

    Saturday, July 15, 2006

    Besieged- Additions & Adjustments

    In the upcoming version update, we will increase the importance of strategy during Besieged by introducing new Notorious Monsters as well as various system additions and adjustments.
    Click here for more details.

    from FINAL FANTASY XI Development Team

    Advent Children Piano Solo Sheet Music

    On July the 9th, the Piano Solo of Advent Children was put on the market for a cost of 1,757 Yen. The Advent Children Piano Solo, all the tracks that were in Advent Children, although Heavenly Divinity I & II as well as J-E-N-O-V-A are not on the list.

    Friday, July 07, 2006

    Screenshot Of The Week

    "Failure will not be tolerated!" "Forgive me, Master...!"

    P/S Same...